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Hello, I'm

Aïssa Bovet

I build lasting quality cultures and interactive worlds. My common thread: designing systems made for humans.

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Latest Posts & Articles

Cover a very variant part of my interests.

Auto tests tool: The watch dog Auto tests tool: The watch dog

Blog

09 May 2026

Auto tests tool: The watch dog

Use watchdogs to make sure auto tests are still operational...

Defining Quality in a Dangerous Decade: My Takeaways from Swiss Testing Day 2026 Defining Quality in a Dangerous Decade: My Takeaways from Swiss Testing Day 2026

Blog

31 Mar 2026

Defining Quality in a Dangerous Decade: My Takeaways from Swiss Testing Day 2026

A look back at Bertrand Meyer's keynote at Swiss Testing Day 2026 in Z...

"Why AI Is Useless for Compliance" -- My Takeaways from Swiss Testing Day 2026 "Why AI Is Useless for Compliance" -- My Takeaways from Swiss Testing Day 2026

Blog

31 Mar 2026

"Why AI Is Useless for Compliance" -- My Takeaways from Swiss Testing Day 2026

Takeaways from Nick Gushchin's talk at Swiss Testing Day 2026. AI and ...

Atomic Habits Applied to Testing: What Works (and What Doesn't) Atomic Habits Applied to Testing: What Works (and What Doesn't)

Blog

31 Mar 2026

Atomic Habits Applied to Testing: What Works (and What Doesn't)

My take on Manuel Felipe Hintermayr's talk at Swiss Testing Day 2026: ...

Gamification at Swiss Testing Day 2026: when role-playing replaces PowerPoint Gamification at Swiss Testing Day 2026: when role-playing replaces PowerPoint

Blog

31 Mar 2026

Gamification at Swiss Testing Day 2026: when role-playing replaces PowerPoint

Analysis of a gamified session at Swiss Testing Day 2026. A D&D-inspir...

My work

Software quality, game design and the bridges between the two.

Systemic thinking, creative execution

I design systems — whether they take the form of a test strategy or a game universe. Software quality and game design share the same foundation: understanding people, anticipating their behaviour, and building experiences that work.

IT Quality

Methodology, automation and lasting quality culture

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Game Development

Crafting interactive worlds with an authorial vision

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